Scenepad

How Scenepad Happened

Hey yooo!

I'm Marc Uy Dagatan. A CTO, Tech Founder, Software Engineer, Amateur Boxer, Aspiring Actor, Gym Buff, Fitness Enthusiast... (lol, too much?)

Look, I know how this sounds. But I swear, all of this is actually true. I just happen to have too many hobbies and not enough time to be good at any of them. Except maybe coding. Maybe.

So, here's the thing. It was January 25, 2026, and I was just... bored.

You know that feeling? When you've scrolled through everything, watched everything, and your brain is just sitting there like, "Hey, remember when we used to make things?"

So I did what any reasonable person does when they're bored and burnt out from juggling way too many apps: I decided to build another app. Not because I had a grand vision or a business plan or investors breathing down my neck. Just because... why not? (Yes, I see the irony.)

I started tinkering. A screenplay editor seemed like a good idea—something clean, focused, built for writers who just want to write without fighting their tools. I threw together some code, made it work, and you know what? It was actually pretty good.

So I kept going. I fleshed it out. Added features. Made it actually usable. And 2 days later, on January 27, 2026, Scenepad was born. A full MVP, ready to go.

That's it. That's the origin story. No dramatic pivot, no "we started in a garage" narrative, no "it all started with a problem we couldn't solve." Just boredom, curiosity, and a weekend of coding.

If you're reading this and thinking "wait, this is actually useful," then mission accomplished. Feel free to use it, share it, or just... write something cool.

Disclaimer: This page will get nuked after leaving Alpha stage. And will be fleshed out into a decent About page. For now thouuuugh, let's have fuun!